Patch 2.0.0
What's New?
(We cooked)
New:
- Added 11 new roles.
- Lawyer (Village) - During the day, acquit someone, so they do not get lynched if they are voted guilty.
- Manager (Village) - Select a player that will either give them an extra vote, or an extra ability usage.
- Oracle (Village) - Select a role, so anyone with that role becomes invisible that night.
- Doomsayer (Neutral) - Successfully guess the roles of 3 players.
- Starspawn (Neutral) - Make someone invisible every night.
- Thief (Neutral) - Either steal someone's ability's usage, or learn someone's role.
- War, Horseman of the Apocalypse (Neutral) - The amount of players you can kill grows each night.
- Necromancer (Mafia) - Raise a dead player, to use their abilities on another player.
- Politician (Mafia) - Stop the voting phase and reveal the role of a player twice a game.
- Ritualist (Mafia) - Guess someone's role successfully to kill them, otherwise your role is revealed.
- Added 3 new anomalies.
- Cat's Tongue - Random people won't be able to talk, but still can vote.
- Living Dead - A random dead player get's revived! Who could they be?
- Scorching Sun - The heat is too much! Someone random will die!
- The Power of the Necronomicon continues to empower! 4 existing roles now have necronomicon effects.
- Alchemist - Your potions aren't randomized anymore! Instead, they are now cooldown based.
- Framer - You now gain the ability to forge a player's role or will if they die that night.
- Mimic - You now gain the ability to place the disguise on a mafia member!
- Isekai - You no longer need to die to win! Instead, select a dead player to transform as.
- Added /config host command to allow players with that certain role to control the bot.
- Added Vote Logs that is tied under 'Game Logs' settings.
- Added Public Embed Colours to the /edit command to change public embed colours for premium users.
Improvements:
- Necronomicon is no longer a modifier! Instead, you can select each role to apply the necronomicon effect on..
- You can now choose which anomalies that will appear throughout the game.
- You will be notified in DMs if your role is using the necronomicon version of it.
- Updated descriptions of most roles to be systematic with others.
- AFK warning now has a button underneath it, allowing you to confirm your presence in the game.
- Town Traitor existence is now told in the beginning of the game.
- Premium members now get a premium bonus at the end of the game.
- You no longer need to write 'None' for default values when selecting a will colour. Just leave it empty.
- You can now see your total coin balance once the game ends.
- Doctor can now protect players from Harbinger attacks.
- Harbinger and Baiter will not check for distraction before killing.
- Mimic now checks for role ability before actually performing their distraction.
- Judge and Duskweaver have town traitor updates.
- Judge - will no longer die if they prosecute a Town Traitor.
- Duskweaver - their second ability now benefits Mafia instead of Village.
Bug Fixes:
- Baker now properly gives out the achievements.
- Santa no longer has unlimited uses.
- Gambler cannot revive town traitor anymore.
- Goose can now goose PI.
- Players lynched during Clown Fest will actually win.
- Guardians who die before their targets get attacked will no longer guard their target.
- Mayor votes will now be counted in the guilty / innocent voting phase.
- Mafia no longer dies to baiter if they select someone to kill, but visit someone else.
- Plague Doctor will now actually spread plague to players who were visited by other plagued players.
- Game logs now won't show that the Executioner decided to torment someone, even if the Executioner didn't win.
- Coin balances have been reset to June 7. If you have any issues, please let us know.